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Double Trouble 284229 5 nautical miles per hex

SKU 93608131025
4.5
USD21.95 USD41.95

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Description

5 nautical miles per hex used in earlier games in the series

so the authority of an Enforcement Squadron allows them to enter Warp during the Ferengi turn without exhausting a Command to do so

one M3-A Interceptor miniature with an alternate paint scheme

movement capabilities

Double Trouble 284229 5 nautical miles per hexDesigner Michael Gray Publisher Winning Moves Players 2 4 Playing Time 20 mins Suggested Age 8 and up Additional Info 9454 double trouble http: boardgamegeek. com boardgame 9454 double trouble forums 63 Having originated in the 1980s, Double Trouble is back to enchant a whole new generation of players! This game features not one but TWO Pop O Matic Dice Rollers and detour wheels which can really throw your opponents off track. On each turn, players

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